One simple combo into a generic synchro summon is with Shiranui Spiritmaster and either Shiranui Solitaire or a Shiranui tuner in hand. Duel Links. While Sealed Tombs does not prevent one’s Shiranui plays on the field, it is unlikely that the opponent will allow one to make any power plays to summon Shiranui Shogunsaga or Shiranui Sunsaga without any aid from the grave. Plus, the Dark Magician player can actually still chain the targeted Magician Navigation if they have another effect to chain to Night Beam – in this case, they would chain the other effect, and then chain Magician Navigation to that. Going second or later, this simple play results in a non-targeting spell or trap destruction with Shiranui Squiresaga’s effect. These tuner monsters enable the Witchcrafter player to synchro summon threats like Brionac, Dragon of the Ice Barrier, Black Rose Dragon, Fortune Lady Every, and Michael, the Arch-Lightsworn. This sets up Shiranui Samurai‘s quick effect to banish Shiranui Spiritmaster on either player’s turn for disruption. This section of the guide is divided into three subsections: Because of how many options there are after a good That Grass Looks Greener mill, the latter two subsections are by no means an exhaustive list of all possible plays. I'm also using the Shiranui deck to … Make sure to put Shiranui Solitaire’s effect on Chain Link 2 when banishing him off Burgeoning Whirlflame to dodge Floodgate Trap Hole, as mentioned in the “Playing Optimally with Burgeoning Whirlflame” subsection of the guide. Address recent meta shifts + Reformat for easier new player reading. Popular Skills: Destiny Draw, No Mortal Can Resist. Duel Links does not have Shiranui Style Swallow’s Slash yet, but Ballista Squad is a pretty close substitute in both its cost and effect. The matchup vs. Thankfully, Darklords have no inherent out to backrow and can get easily crippled by Fiendish Chain as well as battle traps like Wall of Disruption. Chain Forbidden Lance to Mask Change and target the HERO that is being targeted by Mask Change. Shiranui Squire (Duel Links) From Yugipedia. In Chess, preparation involves knowing the multiple lines and variations surrounding a given opening or position. Anonymous 12days ago Reply. But the monster you Special Summon would most likely be destroyed by battle. Note that this combos list is not a be-all and end-all, but is rather meant to be more of a foundation. On the second effect: if the banished monster were Fire attribute, then one can destroy any spell or trap card on board. I based the ratios on my deck … Firstly, you can Special Summon it with Squire or Spiritmaster to make Squiresaga. Typically, one wants to save these cards for when the Dark Magician player tries to use Dark Magical Circle to banish a key Shiranui monster. shiranui is pretty busted in duel links tbh, they add these newer cards/archetypes but leave out the majority of cards and hand traps that counter them, its no wonder the deck is op rn. However, players should feel free to improvise and create their own combos as they play and get more comfortable with the deck. From there, one could potentially threaten lethal damage with a big Shiranui Shogunsaga, especially since the Blackwing player has probably already taken prior damage from the side effect of their combo starter, Blackwing - Simoon the Poison Wind. This matchup is very manageable for the Grass variant of Shiranui since Shiranui Spiritmaster’s effect actually destroys the Ritual Beasts instead of just flipping them face down or negating them. Banish Shiranui Spiritmaster: target and destroy an opposing face-up card on the field, i.e. Anonymous Floodgate Trap Hole and Paleozoic Canadia. But making Squiresaga is also a valid play if you suspect your opponent has battle traps Sunsaga can't defend against, like Drowning Mirror Force or Wall of Disruption. An early Blue-Eyes Spirit Dragon can be annoying for Shiranui though, since it can negate Shiranui Spectralsword’s effect in grave. This makes Artifact Lancea not a bad tech in the matchup to stop the Cyber Dragon player from removing one’s backrow with Cosmic Cyclone on their turn. As of the July 2020 banlist, Shiranui Spectralsword is now Limited 3. Extra deck was what you usually see in a Shiranui deck. A 5500 ATK Shiranui Shogunsaga deals lethal damage over a Magician’s Rod after a -500 ATK debuff from Shiranui Samuraisaga, so the bread-and-butter Shiranui Spectralsword + Shiranui Solitaire combo is even more deadlier than usual here! Cosmic Cyclone is also worth mentioning in this matchup; chain it to Invocation and banish it so that the Elementsaber player cannot recycle it nor their Aleister the Invoker. Make sure to calculate the combined ATK value of the Gouki on the field before attacking. Crystrons are Machine-Type Monsters that focus on Synchro Summoning. This is pretty much the bread-and-butter play of Level Augmentation builds. Evil Eye of Gorgonio boosts their Medusa, Watcher of the Evil Eye’s ATK by the LP difference of the players, which can get pretty large if the game drags on. Because Grass Shiranui is so reliant on banishing from its grave for disruption and making plays, Kycoo the Ghost Destroyer singlehandedly shuts down the entire deck. 3000 LP is the exact LP that Lightsworn players will be at after using Judgment Dragon’s effect once. The only deck in the meta at the time of this guide update that can consistently trigger No Mortal Can Resist is Dark Magician, via Dark Magic Curtain. The skill Sealed Tombs alone shuts down many of the combo plays of the Shiranui deck. Ideally, one wants to wait on attacking directly until one gets out 3 large monsters. Bad Aim and Floodgate Trap Hole are also good choices, with Bad Aim in particular being great vs. Witchcrafters. Fiendish Chain before the opponent activates his effect. 9 5 59. comments. Shiranui Sunsaga card information, decks and statistics. Alternatively, one can risk attacking into Superheavy Samurai Gigagloves if one has the backrow (e.g. On your first turn, you can Normal Summon Shiranui Squire and Special Summon Spectralsword from your deck. We update this Yu-Gi-Oh! They were good, but they didn't make decks in lesser tiers or different decks obsolete. The problem with this combo it usually won't work on your first turn. ; Visit our Patreon page and subscribe with your Discord name … If one sees that the opponent is playing Yami Yugi with no skill activation at the start of the duel, then one can probably assume that it is an Elementsaber player (especially if the deck size is 22+ cards). This matchup is favorable for Shiranui thanks to Shiranui Sunsaga’s high ATK and protection from destruction. This lets a 5500 ATK Shiranui Shogunsaga get lethal over any of the 2600 ATK Blackwing Synchro Monsters in combination with the -500 ATK debuff from Shiranui Samuraisaga. Burgeoning Whirlflame is an incredibly powerful card if it gets milled among Shiranui Squire and other Shiranui main deck monsters. Is Kites event limited by time or I can unlock him anytime? Grass Shiranui actually has arguably a harder time vs. Vision HERO Adoration: One needs to careful of this card’s ignition effect to lower Shiranui Sunsaga’s attack. The standard Shiranui builds can still run 1 copy of either Cosmic Cyclone or Gold Sarcophagus, since they only utilize 2 copies of Shiranui Spectralsword. Spectralsword is now in your graveyard, so if Shogunsaga is later sent there you can use both monsters to make Sunsaga and destroy at least 2 of your opponent's cards. Witchcrafter Genni, Witchcrafter Pittore, and Witchcrafter Schmietta) since they can all dodge backrow with their quick effects. Artifact Lancea is also worth mentioning as a way to stop Crystron Quariongandrax from banishing one’s Shiranui Spectralsword from grave. Twister: This quickplay spell can be chained to the likes of Fiendish Chain and Dark Magical Circle to remove them from the field and “negate” their disruptive effects. Duel Links. Furthermore, this effect of Revendread Slayer is a quick effect that can trigger at any stage of battle. From what I remember someone made it to KOG using 3 Gozuki, 3 Samurai Skull, 1 Solitaire, Spectralsword (not sure how many) and the rest were trap cards of course. Fluff. rather than summoning Shiranui Squire and walking into Ultimate Providence, one can set Shiranui Spectralsword and Ballista Squad instead to snipe off Ultimate Providence and set up the grave for next turn. (This card is NOT treated as a Trap Card.) The revival effect is good because Shiranui decks banish their monsters a lot. This is a difficult matchup for Shiranui because of Dark Magical Circle and Kycoo, the Ghost Destroyer. In this scenario, they are likely relying on Raiden, Hand of the Lightsworn to mill a Darklord monster to then revive with Darklord Contact. Once Shiranui Sunsaga is out, the only way that Cyber Dragons can get rid of him is with a tech card like Herald of the Abyss, which they have to hard draw. This means that one might actually want to consider setting Artifact Lancea as well. While it is true that Elementsaber Molehu and Invoked Purgatrio can be massive headaches to the Shiranui archetype, which is synchro and fire based and made up of 0 DEF monsters, Shiranui as a deck actually has quite a number of ways to out these threats. You can only use each effect of “Shiranui Squire” once per turn. So having muliple copies of Forbidden Lance for this matchup helps one play through all the backrow. 2 Zombie Synchro Monsters, but the opponent only has 1 card on board, then, 1 non-targeting spell or trap destruction, 3 cards in hand (going first) or 4 cards in hand (going second), (3) Use the remaining level 4 Shiranui monster on board +, 1 targeting destruction on any opposing face-up card, 2 cards in hand (going first) or 3 cards in hand (going second), A -500 ATK debuff on an opposing monster if, LV 6 Zombie Synchro Monster on board with 2450 or 2500 ATK, Guaranteed follow up play next turn with the second. (2) Its cost can help unclog monster zones hit by Floodgate Trap Hole, similar to Enemy Controller’s tribute cost. Simply chaining a card that does not target Maiden with Eyes of Blue to the Blue-Eyes player’s card will make her miss her activation window, stopping the Blue-Eyes White Dragon from coming out. Enfin darklord tier 2, plus besoin de le nerf - page 3 - Topic Shiranui new tier 1 du 20-01-2020 21:10:02 sur les forums de jeuxvideo.com As a foreword, this guide assumes that the reader has an intermediate level of knowledge of the game mechanics in Duel Links and Yu-Gi-Oh! Ballista Squad to stop further plays. The best time to use Needle Ceiling is after the Blackwing player has committed both their Blackwing - Simoon the Poison Wind effect and their normal summon for the turn. That card can be banished on a direct attack to reduce the attacking monster’s ATK to 0. Of the above-listed staples, the most popular choices are Artifact Lancea, Bad Aim, Fiendish Chain, Floodgate Trap Hole, and Paleozoic Canadia. Solitaire's effect will then revive the banished Spectralsword, which you can pair with Samuraisaga to make Shogunsaga. It has to be before Evil Eye of Selene resolves, since otherwise, that card will protect Medusa, Watcher of the Evil Eye from targeting effects. If there is no other Fire attribute monster to banish in step (8), then one can banish Shiranui Solitaire and Shiranui Spectralsword instead in step (6) to special summon back the Shiranui Spectralsword. use Artifact Lancea, let it resolve, and then activate the trap. From there, the Superheavy Samurai player can threaten lethal by swinging a big monster over the 0 ATK monster. The standard, balanced builds of Shiranui have the flexibility to run any skill they want, since the deck’s core cards are self-sufficient enough to get the game plan going without relying on a specific skill. Ideally, there should be a Shiranui Squire in grave to banish off Burgeoning Whirlflame so that one can discard it back into the grave to be used later. Some final caveats that might come up in this matchup: Elemental HERO Strato‘s second effect to destroy one’s spells/traps can actually be stopped by removing the face-up HERO monsters next to him from the field. This makes Chaos Hunter miss timing and be a dead card in hand. Normally, discard traps are hard to utilize in Duel Links because of the smaller starting hand size. Raigeki Break can also do the same thing. Note that some skills and cards might have been changed or limited respectively since then. Similar to Archfiend Zombie-Skull, Revived King Ha Des can only be summoned with Spectralsword's effect. Additionally, after using No Mortal Can Resist, the opponent will likely be below 3000 LP, which is lethal range for Dragonecro Nethersoul Dragon. One way to stop this is to use Artifact Lancea as soon as Witchcrafter Genni hits the grave; her effect banishes for cost, so waiting until she activates her grave effect will be too late. Any opposing Shiranui Spectralsword that gets destroyed in battle while one’s Revived King Ha Des is face-up on the field gets its effect negated in grave. If there is no other Fire attribute monster to banish in step (8), then one can banish Shiranui Solitaire and Shiranui Spectralsword Shade instead in step (6) to special summon back the Shiranui Spectralsword Shade. Alternatively this can be used to debuff your opponent's monster during battle. The other key thing to keep in mind when using Burgeoning Whirlflame is the count of each Shiranui monster in grave. Alternatively, if one opens with a negation tech like Fiendish Chain or Divine Wrath, then one might want to consider negating the effect of Elemental HERO Stratos to search a HERO or Vision HERO Faris to tutor Vision HERO Increase. If a Witchcrafter player drops Kiwi Magician Girl next to Witchcrafter Madame Verre, then there is likely not much to do besides taking the loss and moving on to the next game. (5) A tech Synchro Monster that really shines in this matchup is Doomkaiser Dragon, which can steal and revive a Shiranui monster from the opposing graveyard. Most of the aforementioned Synchro Monsters are huge headaches for Shiranui, since they either bounce or banish, thus bypassing the protection effects of Shiranui Sunsaga and Archfiend Zombie-Skull. This means that one could potentially use a timely Floodgate Trap Hole on a Ritual Beast fusion monster if at least all but one of the banished Ritual Beast monsters have been special summoned that turn – then, the Ritual Beast fusion cannot tag out to dodge the Floodgate Trap Hole. Granted, if the Ritual Beast player normal summoned Spiritual Beast Pettlephin, then they are still able to loop it and special summon it again for another bounce attempt. Against more control-based decks that only summon 1 or 2 monsters, Needle Ceiling can be a dead card. 05 août 2020 à 23:14:23 Ballista Squad and Raigeki Break (and other staple techs) mid-to-late game: These two cards are also key mid-to-late game for removing Kycoo, the Ghost Destroyer, which otherwise would prevent one from using Shiranui Spectralsword’s effect in grave. Note that it is often easy to read when the opponent has Artifact Lancea in hand by its delay – if there are no activatable cards on board, but the opponent’s hourglass is still flashing, then there is an Artifact Lancea in hand. This is thanks to the large amount of tech space in Shiranui, allowing the deck to run hard counters to Elementsabers in Artifact Lancea and Forbidden Lance, both of which also double up as good generic staples. In order to fill their banish pile, Ritual Beast players rely on the ignition effects of Spiritual Beast Cannahawk and Spiritual Beast Rampengu to get their combos started. Paleozoic Canadia or negating its protection effect with e.g. A list of Shiranui Yu-Gi-Oh! Revendread Slayer into Shiranui Squiresaga or even Black Rose Dragon and reap the benefits of both Glow-Up Bloom AND Revendread Slayer’s effects on being sent to grave. With a decent mill off That Grass Looks Greener, Grass Shiranui can often have enough resources to overwhelm a typical Darklord board. duel links best deck reddit. In order for us to continue bringing you fresh daily content, please whitelist our site in your ad-blocker. This is where Shiranui Samurai shines – he can simply banish Invoked Cocytus by ramming into it after activating his on-board quick effect. It actually has use in stopping the effect of the main Blackwing combo starter, Blackwing - Simoon the Poison Wind. Fiendish Chain) before the Witchcrafter monster declares its attack. avoid activating monster effects too early. With this board state, the Crystron player can use Crystron Citree’s effect to go into Crystron Ametrix to stop any offensive pushes during the battle phase, and then use Crystron Impact in the end phase to bring back Crystron Citree for an immediate level 7 synchro summon for Black Rose Dragon next turn. This can potentially end the duel in a TIE if both players hit 0 LP due to this effect. This is important since it stops Invocation’s grave effect, which can otherwise recycle both itself and Aleister the Invoker. And if you're about to lose, let the timer run out. This can especially be awkward early game, as one likely does not have a board or grave set up yet to perform both an Invocation fusion summon AND a synchro summon for a Shiranui Synchro Monster on the same turn. Blue-Eyes, as a deck, just struggles against monsters with more than 3000 ATK in general, especially followed by backrow. Cyberdark maybe, but the Orcust one is a terrible build. Popular Skills: Alternative Evolution, Ultimate Dragons. Inconsistency is the biggest issue for BE, you don't call it a meta deck if it can't win a tournament. If it is anything besides Spiritual Beast Tamer Winda, then destroy it immediately with e.g. Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards. Plus, if Artifact Lancea does get destroyed, then it gets summoned to the field and can still be used for its usual effect. If one does not open with an Artifact Lancea or Forbidden Lance, then another way to play around Invocation and prevent the opponent from using it to banish one’s Shiranui Spectralsword from grave is to actually not synchro summon on the first turn. Doing so would give one the opportunity next turn to banish both Shiranui Spectralsword and Shiranui Samuraisaga from grave for Shiranui Shogunsaga. Shiranui Shogunsaga especially is a massive win condition in this matchup, since Dark Magician players often leave a vulnerable 1600 ATK Magician’s Rod in ATK mode. This lets the Shiranui player do their usual plays without fear of being interrupted. Alternatively, one can activate Shiranui Squiresaga’s effect before summoning Shiranui Shogunsaga. Ballista Squad can be seen as the replacement for Enemy Controller and Treacherous Trap Hole, now that Shiranui can no longer use those cards as of the Feb 2020 banlist and July 2020 banlist. Mid-to-late game, Invocation can be used as another avenue to banish Shiranui monsters on board or in grave to trigger their on-banish effects (while also getting a big Invoked Purgatrio out). Monsters changed to face-down Defense Position by this effect cannot change their battle positions. save. Its effect essentially prevents your opponent from activating any floating effects. If possible, try to get lethal with a big Shiranui Shogunsaga over a weak monster – rather than direct attacks – to play around Kiteroid. This page contains the rating and basic information for the card Shiranui Solitaire in Yugioh: Duel Links. Shiranui Squiresaga in particular is great to get out Turn 1 to pressure the Dark Magician player to activate their Magician Navigation early on one’s Turn 3. Paleozoic Canadia). Charge of the Light Brigade) or are too slow due to being trap cards (i.e. These three monsters are the main starters of the deck, with Shiranui Squire being the most important and Shiranui Solitaire being the next important. Sphere Kuriboh is also excellent against Vision HERO Trinity, if he actually comes out. vs. a defensive Gouki Twistcobra play: The second use of Gouki Twistcobra‘s effect defensively is to make an attack fizzle in damage step. Use the above-mentioned techs to stun a Crystron player’s board, and then push for game with the non-targeting destruction effects of Shiranui Squiresaga and Shiranui Sunsaga. This thus leaves only one tech slot in the extra deck. Alchemy; Ardrossan to Oban Expedition; The Shape of Water One of these plays forms the basis of the synchro climb by bringing back Shiranui Spectralsword from the banished pile (via Shiranui Solitaire’s effect) to allow for another synchro summon. You need Gozuki & Samurai Skull for sure. Thus, one should also become super familiar with all the “Core Cards” to be able to see and make creative plays when needed. These two cards can also just disrupt the Blackwing player’s synchro summons in general by flipping down their monsters and clogging their board. You can only use this effect of "Shiranui Smith" once per turn. shiranui is pretty busted in duel links tbh, they add these newer cards/archetypes but leave out the majority of cards and hand traps that counter them, its no wonder the deck is op rn. When this happens, one wants to find a way to get Shiranui Samurai on board for his quick effect. This makes Shiranui Shogunsaga’s attack come to a full stop because it is during the damage step. Forbidden Chalice is not as great as the other two negation options because it can actually be negated by Crystron Impact. One would use the skill and reveal Artifact Lancea to make Shiranui Squire level 5, leading into a level 7 synchro summon with Shiranui Spectralsword. The opponent has. Yup! The first is its general use as a way to make one’s monsters immune to the powerful backrow that Neos - Invoked decks run, including Karma Cut and Raigeki Break. Since the monsters get bounced rather than sent to the grave, one cannot even make the usual follow up plays next turn with Shiranui Spectralsword. Turn 6: Even with Shiranui Sunsaga removed, one still has Shiranui Shogunsaga to beat over Blue-Eyes Spirit Dragon. DO NOT ATTACK when Golden Castle of Stromberg is on the field unless Archfiend Zombie-Skull or Shiranui Sunsaga are on the field to protect from destruction. The revival effect is good because Shiranui decks banish their monsters a lot. The ATK boosts from Evil Eye of Selene are permanent, so removing Evil Eye of Selene from the field will not reduce the ATK of the equipped monster. If you Normal Summon Shiranui Squire or Shiranui Spiritmaster to make a Synchro play and their effects are negated (i.e. Doing so risks the Shiranui Spectralsword getting wiped by No Mortal Can Resist. Use Spectralsword's graveyard effect to make Archfiend Zombie Skull. In particular, the ability to trigger Shiranui Spiritmaster’s destruction effect in the damage step, when few cards can respond, can be a powerful form of removal. Shiranui Sunsaga is also great for deterring Ballista Squad, but not if Necrovalley is also on board. One wants to remove it as soon as possible by either forcing it to tag out with a card like Ballista Squad or simply beating over it with a monster with over 3000 ATK. The main threats to a Shiranui Sunsaga play are Vision HERO Trinity, Vision HERO Adoration, and Masked HERO Blast. Quel deck choisir pour commencer ? Play conservative with one’s spell/trap removal and backrow, bait out the opposing backrow, and wait for an opportunity to wipe the Gouki player’s monsters and push for game. And of course, this play also gives the deck a Turn 2 OTK option with an immediate 4500 ATK Shiranui Shogunsaga. In this guide, I will introduce Skill that suitable to use in the Shiranui deck, Core & Tech cards, Strengths & Weaknesses, and some Matchups Information. However, Darklord Desire is not a Turn 1 play, and so it is highly susceptible to getting hit and neutered by e.g. At that point, this becomes similar to the going first scenario, where the Cyber Dragon player has to rely on Cyber Twin Dragon or Cyber End Dragon, both of which are susceptible to backrow. One then wants to chain Cosmic Cyclone, Twister or Typhoon to destroy the Dark Magical Circle, making its effect fizzle after leaving the field, or chain Forbidden Lance to make one’s monster immune to Dark Magical Circle for the turn. As soon as the Lightsworn player has some combination of 3 Dark and Light monsters in grave, activate Artifact Lancea. Dark Magician is a deck that cannot immediately recover from an entire board wipe, whereas Shiranui is such a deck. For example, if the HERO player summons Elemental HERO Solid Soldier, then special summons Elemental HERO Stratos, then flipping the Elemental HERO Solid Soldier face down with Paleozoic Canadia will make Elemental HERO Stratos’s effect do nothing. Finally, there are a few other aspects of the Witchcrafter deck to watch out for: The Synchro Monster toolbox: Witchcrafters use the Lightsworn engine, which gives them access to Minerva, Lightsworn Maiden and Raiden, Hand of the Lightsworn. Activate it from hand immediately after the main deck Ritual Beast monsters get summoned, and they will not be able to contact fuse into their bigger fusions nor bounce anything with Spiritual Beast Pettlephin. Note that all of these cards are also just good generic cards vs. the entire meta. Here in Duel Links the card already shows the same problem. The banishing removal of Karma Cut is generally useful for both offense and defense. However, once one gets out Archfiend Zombie-Skull or Shiranui Sunsaga, it is usually a win for Shiranui. Note that Ritual Beast Ulti-Apelio is unaffected by the ATK boosts from Spiritual Beast Apelio when it attacks. Powerful control backrow are used to compensate their slow-paced Synchro Summoning. This also means that cards like Ballista Squad and Shiranui Solitaire are valuable here to get one’s own Shiranui Spectralsword in grave to start up the combos. Since Burgeoning Whirlflame does not have a HOPT effect, it can be used again afterward to trigger more Shiranui on-banish effects. From there, one can then activate Shiranui Shogunsaga’s effect on summon to banish the Shiranui Squire in grave to draw an extra resource while discarding the level 4 Zombie monster in hand. But in the end the reason i lost is because my opponent keep drawing the card they need. However, this card cannot touch face-down cards. This is due to both Invoked Cocytus and Elementsaber Malo being Limited 1, forcing many players to no longer run Elementsaber Malo, thus giving up the ability to fuse Invoked Purgatrio from hand. Treacherous Trap Hole and Offerings to the Doomed. However, Dark Magician players usually set multiple backrow, so it can be a gamble on hitting the correct set card. In general, this cost can also help send Shiranui monsters to grave to use with Shiranui Spectralsword. You can remove the ads and support us directly by becoming a DLM Pro member. This stops the Lightsworn player from banishing anything to summon Chaos Dragon Levianeer. Ballista Squad or she can spawn a Blue-Eyes White Dragon. Blackwings are incredibly vulnerable to early-game disruption, particularly from Ballista Squad, Bad Aim, Needle Ceiling, Floodgate Trap Hole, Paleozoic Canadia, Cosmic Cyclone, Forbidden Lance, and Shadow-Imprisoning Mirror: Ballista Squad can destroy the Blackwing player’s Black Whirlwind or normal summoned monster (if not Blackwing - Kris the Crack of Dawn) before Black Whirlwind’s effect resolves, thus stopping the search effect and possibly any more combo play.
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